Scen, I’d suggest Pillars of Eternity then. I’m only a couple hours in, but it is very much in the spirit of BG and others. I’ve heard pretty much glowing reviews about it across the board, particularly from fans of those series.[/quote]
I also started Pillars of Eternity and thought of Matt.
It’s definitely an old school game in spirit, though it has a handful of modern trappings (like, a good UI.)
Although there are plenty of story-driven companions, you can also create your whole party from scratch as hired adventurers – sort of like FFT, except so far as I know none of the story driven companions are so powerful that they break the game.
[quote=“Celiose”]I also started Pillars of Eternity and thought of Matt.
It’s definitely an old school game in spirit, though it has a handful of modern trappings (like, a good UI.)
Although there are plenty of story-driven companions, you can also create your whole party from scratch as hired adventurers – sort of like FFT, except so far as I know none of the story driven companions are so powerful that they break the game.[/quote]
I have tried a couple of times to get in to Crusader Kings II, but every single time I wind up feeling overwhelmed. I’m still determined to get over the hump some day.
Part of the trick with CK2 is that sucking at it doesn’t mean you fail at it. You have to have a really catastrophic failure to extinguish your whole line and lose all of your lands (or play in an area being invaded by another religion, but). I’ve been King of Ireland and Scotland, knocked down to Duke of Dublin (or whatever the duchy’s called), and risen back to the crown in a few generations.
I didn’t hear this. Did they kill CoH for GW2?[/quote]
Not exactly, but they’re published by the same company (NCSoft).
I just couldn’t get into it – it had some neat ideas about how classes interact for certain attacks. The Elementalist, for example, could create a wall of fire, and the hunter shooting arrows through it would create flaming arrows.
I had friends that liked it, but personally, I just couldn’t get into it. An MMO has to hook you enough early on to make you aware that you’re making a huge commitment for the payoff…it’s like adopting a pet, or at least a digimon.
[quote=“Celiose”]I just couldn’t get into it – it had some neat ideas about how classes interact for certain attacks. The Elementalist, for example, could create a wall of fire, and the hunter shooting arrows through it would create flaming arrows.
I had friends that liked it, but personally, I just couldn’t get into it. An MMO has to hook you enough early on to make you aware that you’re making a huge commitment for the payoff…it’s like adopting a pet, or at least a digimon.[/quote]
Yeah… yeah. I can’t tell you how many MMO’s I’ve played for a month. Right now, I don’t have time for a second; FF14 eats a lot of my gaming time, and I worry what’d happen if I got two. I just vanish from reality.
Gabe did these awesome Civ II Kupop mods for the Leviathan War back in the day, we should totally do a Civ V mod. (Starting with something simple, like putting the Kupop civs in).
I was gifted (but never played) Civ IV on Steam. … In fact I’ve never really played many of the Civ games. But if you guys like Civ V well enough… should we add that to the potential list of multiplayer games we can get in on together?
Yes but let’s find out who has Beyond Earth first; I say this because Civ V is old with a buttload of DLC, BE is brand new with zero DLC so fewer compatibility issues (and also it’s real cool).
Also Travis, have you ever done multiplayer CK2? It scares me.